Video Game Cinematic
This was a video game cinematic I worked on for Dragonfish games in late 2010. It was a really fast project. They provided the storyboards, background tiles for the ship interior, character design, space station model and space explosions.
The character is a few drawings in photoshop traced off their 3D character model and everything except the space station is built, lit and animated in After Effects. The goal was to get a comic-bookish, paper texture feel for the cinematic parts of the game.